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    Wednesday, 9 July 2014

    How to: Bind a Macro to a Key Without Using Addons.


    With the Warlords of Draenor beta being addon free, I've been looking around for a way to bind a macro to a keybind.

    Hunting around I discovered a script that allows just that (which sadly doesn't fix the issue as scripts are also currently banned on beta). However, as I'm hoping to free myself of as many addons as possible when warlords hits the streets sometime in 2015 (?) it will be some use later on.

    The command you need to run is:
        /run SetBindingMacro("SHIFT-A", "MacroName")
        /run SaveBindings(1)
    I use a macro on a hotbar for this and recommend you do too as I'm not too sure how it behaves if you simply type it in on two lines. Of course, when you do this, you need to change the exact wording to fit your needs:
    • Replace SHIFT-A with whatever key you want to bind the macro to (e.g. A, ALT-A, CTRL-SHIFT-A);
    • Replace MacroName with the name of your macro;
    • Replace the 1 in the SaveBindings call to a 2 if you use character specific key bindings which I don't as all of my character use the same bindings;

    You can also replace MacroName with the name of a spell or other ability, which can be useful especially for pet abilities.
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    Monday, 30 June 2014

    Getting Ready For Realm Connection


    With the connection of Aszune and Shadowsong announced as being July 2nd, I decided to check out the web for a list of common issues post connection, so I could be prepared for the worst, should it happen. What I found was reassuringly few problems but the ones I did find were fairly major ones.
    PROBLEM: ALL characters vanished during the connection process. Blizzard is did restore the toons and did make this their no1 priority but still there can be delays.
    SOLUTION: Open ONE ticket to request ALL your characters be restored and list ALL character names, guild names and specify the server name.
    PROBLEM: Players who have deleted characters and created new ones to replace them have seen the deleted character(s) reappear and the new one(s) disappear after the realm connection.
    SOLUTION: Deleting the "deleted" character, switching to a different realm and then back to home realm will update the character list to restore the "missing" character. If that fails, log out of battle.net then back in and if you're still missing a character, open ONE ticket to request the missing characters be restored and list ALL character names, guild names and specify the server name.
    PROBLEM: Guilds have disappeared.
    SOLUTION: If you're not an officer, don't panic let your officers do that! If you're an officer, still don't panic raise ONE ticket explaining the problem and let your other officers know you've done it. No point slowing the Blizzard folk down with duplicate tickets..
    PROBLEM: All mail went missing. Blizzard will try to restore the missing mail but they can't guarantee they will restore everything and they won't accept your word for what went missing!
    SOLUTION: Make sure to empty out the mailbox for ALL your toons and avoid sending mail unless absolutely necessary.
    PROBLEM: Auction Houses have lost all auctions. Blizzard restored the deleted auction items to the players who had posted them but it can take days and that's several days you won't able to sell those items and earn gold.
    SOLUTION: Don't post auctions that will end after 2am Wednesday morning. To be 100% safe, don't post any auctions AFTER 2am Monday morning.
    PROBLEM: Raid lockouts are lost. That means any old raid saves may be lost. Also if the connection gets postponed to Thursday, we may be at the start again on Thursday.
    SOLUTION: We will get 2 lockouts, progress will be hindered BUT we get 2 shots at loot.
    PROBLEM: If you have the Valor of the Ancients buff you'll lose the buff during connection. Unfortunately, the system still retains a memory of the VP already earned by character for the week.
    SOLUTION: You'll need to cap on a different toon. However, this will only be a problem IF you cap between the weekly reset and for the server shutdown prior to the connection. As our connection is Wednesday morning, don't cap until after the connection. You could also get close to cap so you'll only need a quick HC or a few daily quest hand-ins to cap.
    Hopefully, as we're far from the first realms to be connected, whatever was causing some of the issues above has been fixed. But it is still good to be prepared and if something major goes wrong don't panic, it will most likely not only be you and simply raise a ticket and give Blizzard as much info as you possibly can and be patient.

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    Sunday, 29 June 2014

    Sunday Screenshot #41



    Got a few minutes yesterday to take a peak into the Warlords Beta, something I never had the chance to do with my alpha access, on loading up you are presented with the image above as a splash screen. I was expecting the images to link to other items, but currently they don't.

    I'll be taking a better look round over the next few days and will most likely post a few things here also.

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    Thursday, 26 June 2014

    Malkorok Sucks Balls?

    Just a quick post on my latest kill, Heroic Malkorok. Horrible fight, really bad for discipline healing too just because of the way it works, all heals are converted to a shield (just like normal) and that means the person who needs healing most isn't the person with the lowest HP but the person with the weakest shield.

    That mechanic works great for all healing classes except for atonement healing as that targets the person at lowest HP, if that is your tank disc priest is happy priest as you can smite and heal just as before. If that person is a ranged DPS it sucks as all atonement healing could be hitting someone who has a full shield than your atonement is converted into over healing and you've got a sad disc priest.

    Sure disc isn't a one trick pony, but if you gear for that one trick, and which disc priest doesn't? You are left high and dry spamming prayer of healing, Power Word: Shield on tanks and puddle soakers and hoping your DPS are smart enough to pull big numbers before your mana pool gets depleted because you've reforged and geared away from spirit.

    Anyway, my kill I felt like a spare part because my numbers sucked, big time sucked. I've done more research into why and it seems I did only one thing wrong I used smite instead of prayer of healing.

    I'll know this week to sort the groups so I have a tank in each group and can then spam Prayer of Healing on the two tanks. Simple fix, should provide better output but engaging gameplay? Hardly it is almost as bad as the PW:S spam from ICC. But hey, if it gets us to Spoils I'll be a happy disc priest, and if I replace my normal mode Sullen Fury with the HC one, I'll weep tears of joy.

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    Monday, 23 June 2014

    Connected At Last!

    Aszune and Shadowsong to be connected together soon after June 25th 2014
    Princess Aszune and Maiev Shadowsong the namesakes of our realms
    Well OK not actually connected but that days is not far away as this week the announcement that I have been praying for each week finally came. Shadowsong EU is to get connected, To Aszune. Wait what realm? I'd never heard of it during my research into realm pops so this one had slipped through my radar completely, the cynic in me made me suspect that this realm connection was to a Horde biased realm and that wasn't going to help Shadowsong at all. So I got out the old detective kit and went searching for some positive news.

    What I found was, thankfully, all good. Firstly I discovered that Aszune has a similar population balance to Shadowsong, both realms have approx 60,000 characters with an Alliance heavy faction bias. This means that it puts the realms into the same character population bracket as Magtheridon.

    Of these characters about 20,000 on each realm are 90. So however you look at it there will be double the number of characters around to raid/PVP with which is bloody awesome. However, the physical trip to Aszune (OK it is virtual but I sent atoon there) revealed a realm that felt quiet just like Shadowsong. This isn't what Magtheridon feels like and there the population is 60k per faction. The merged Aszune/Shadowsong will have almost 100k Alliance. I suspect therefore that many of the realms characters are inactive. So while it may be good it won't feel very busy, but it will feel busier..

    A look over at WoWProgress and Guild Ox shows that the raiding is very similar on both servers although Aszune is rated marginally higher than Shadowsong, this is good for my raid team even though we will drop in the 10 man (from server 9th to server 21st) and 25 man rankings (from server 5th to server 9th). 

    PVP on Aszune is also ranked slightly higher than it is on Shadowsong, this is again good news for my RBG team but will mean that we have more competition. We will still be ranked no 1, but we're only a few points ahead of the top 3 RBGs teams there so we will need to keep focused and work hard for our ranking from now on.

    The chatter on Shadowsong is very positive about this and a few Shadowsongsters have made friendly posts on the Aszune realm forum although at the last look the same hasn't happened on the Shadowsong realm forum but at least the two communities are talking to each other which can only be good. I know my guild will be having a recruitment drive on Aszune soon and hopefully this will be the beginning of something great.

    And finally, if, like me, you're thinking who/what/where is the realm named after.....
    WoWPedia wrote:
    Aszune was a night elf princess. Long ago she mocked the Oracle's wisdom. As punishment, she was transformed into living stone. Only the retrieval of her gemstone heart could end the curse.

    Thrall happened upon the statue in the caverns of Stonetalon Peak during the Third War. The statue's magic created an impassable barrier, and the voice of Aszune spoke in Thrall's mind. The imprisoned spirit told him that she would not allow passage to the Oracle's domicile until her heart was returned to her.

    Thrall found the heart in the possession of a red dragon. The dragon was under attack and nearly killed by harpies that were after its treasure. Thrall retrieved the dragon's magical amulet and gave it to Aszune. With this act, he ended the curse, allowing her spirit rest, and also the barrier that denied him access to the Oracle was lowered.[1]

    The essence of Aszune's heart had come, through unknown means, into the hands of the Kirin Tor of Dalaran (after the city was destroyed too, it seems). They locked it away in the dungeons beneath the city, where it was eventually found by Lady Vashj.[2]

    The Pillars of Aszune is a series of arcs on the Broken Isles that lead to the open sea. When Maiev Shadowsong was fighting off the Naga forces, her runner got through the Pillars of Aszune to reach Malfurion Stormrage on Kalimdor.[3] The name of the pillars implies that Aszune lived before the Great Sundering and was rather famous.

    Nothing is known about Aszune beyond the information revealed in the above missions of Warcraft III. Her title suggests she might be related to Queen Azshara, but no information on this has been established. She makes no appearance in any document pertaining to the War of the Ancients - if she was indeed related to Azshara then she was likely imprisoned some time before the war, as no relations of Azshara would have gone undocumented afterward. However, there are a few obscure highborne princes featured in World of Warcraft, such as Prince Tortheldrin and Prince Toreth (and possibly Lord Talendar in The Frozen Throne), and she could have been their equivolent for the Kelani Magi, who had some connection to the caverns and ruins beneath Stonetalon Peak. She was also cursed for her arrogance, a trait typical of the Highborne. Her name appears to be somewhat similar to Queen Azshara's."
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    Sunday, 8 June 2014

    Sunday Screenshot #40


    Decided that this week is the week to bring you guys up to date with my latest and greatest kill shots as it seems to have been months since I did the guild killshot pictures. So forgive me if there are any repeats!















    And now for some non-heroic ones







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    Saturday, 7 June 2014

    Working Together Brings Greater Success


    My guild, Exhumed of Shadowsong EU are trying to build a Mythic raid team for Warlords. This is no secret in the guild or outside and that goal is something I am not just saying to make people feel good. I am heavily invested in this goal as I play the game for raiding remove raiding from my game time and I'll stop playing WoW all together.

    One of the current main obstacles is recruiting new people because Shadowsong has a tiny population and too many raid guilds. However, I'm personally working hard in game to get that happening for us so Exhumed isn't a casualty of the conversion to Mythic raiding and there will be guilds that die because of this. 

    Recruitment is the primary reason we are putting together 25 man raids on a Sunday and Monday. Having experience from the real world of being a manager of people, I know that the best way of building a team is not to lose the team members you already have and to treat them so well that they not only want to stay, but they bring their friends here too because they're always telling their friends of what a great place it is here.

    There is also a benefit to the team in keeping changes to a minimum and research has proven that teams, like individuals, experience a learning curve and as their members become familiar with one another the team becomes more successful and almost three quarters aviation "incidents" happen on the first day of flying together. I guess that is why our raid team does so well given that we only raid 6 hours per week.

    However, you cannot always keep everyone happy enough for them not to leave for something better and if someone is set on achieving something we cannot offer them I'll gladly help them achieve their goal. But that means that they need to let me know before they go and sadly, that is something that didn't happen recently with one of our key raiders who left us because he didn't think we will be able to expand to 20-man, he may be correct but if I had known 3 weeks ago that he felt this way and was considering leaving I could have talked to him about why I think he was wrong and how I feel it can offer him what he would like to get out of the game in the future. If after that talk he still wanted to leave, I would have at least known and started recruiting specifically to fill the position while he was looking for a new guild, just as an employer would in the real world when you hand in your notice.

    I consider all guildies friends and I'll always try to help my friends achieve their goals, even if it means having to wave to them as they leave. So I've asked my guildmates to speak with me if they're wanting more than the guild can offer them so hopefully we can work something out that means they don't have to leave us unless it is truly something greater than the guild can offer. 

    Am I being reasonable? Should I expect people that act like friends not to do things secretively? I think the answer to both those questions is yes. But then I guess that just my old fashioned ways from another era.

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    Monday, 26 May 2014

    Vision or Delusion? You Decide!

    Been thinking a lot about this recently and how we can get the benefits of a big server without moving everything off of Shadowsong.


    What we're after is a bigger pool of players to recruit from than Shadowsong is able to offer us. Somewhere like Silvermoon is perfect as it has a big Alliance heavy population. It is a perfect realm for what we want, but none of us really fancy the expense of moving 600 characters to a different realm, and I'm sure Blizzard would hate such an influx to what is already the EU's most populated Alliance biased PVE realm.

    The question is do we have to?

    With the way the game is moving I have always believed that Blizzards ultimate goal is to have 4 "servers" in each region, PVP, PVE, RP and RP-PVP. If I am correct our current server based communities will become irrelevant and our recruitment pool will be everyone within the PVE environment in the EU.

    Therefore, I have thought about ways we can be "ahead of the curve" and solve our current recruitment issue and I thik I have a crazy idea that might just work. 

    Create a sister guild, called Exhumed, on Silvermoon and join forces to raid with them. The only two issues I see are:
    • our current website cannot  deal with non-Shadowsong "guildies" and that makes managing event signups difficult;
    • Mythic raiding will not be possible cross realm;
    • No cross realm chat;
    Both the first problems are easily solved by having those Mythic raiders transfer to Shadowsong, which then only leaves the signup issue for normal (aka  flex), heroic (aka normal) and RBGs, which can be resolved by creating alts on Shadowsong purely for the purpose of signing up to events. The third problem is a big one that I cannot think of a way to solve, and may be the showstopper.

    Not sure if this is a vision or delusion but I've put it to my fellow officers and get their opinions on the matter. No doubt I'll be declared a crazy fool!

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    Sunday, 18 May 2014

    Sunday Screenshot #39

    Something a little different this week as I'm looking at a screenshot I took from a video from my old guild in Vanilla from a healer perspective.

    Rewatching it reminded me of how much panic there is in today's game compared to Vanilla. Today you have so little time to react to a situation compared to then.

    However, I'm not saying the Vanilla situation was perfect, For one look how little activity the healer has. Casually casting a spell whenever Rejuvenation falls off the tank and very little else, because he was simply healing his assigned target not trying to top meters because back then the name of the game was mana regen and keeping your assigned target(s) alive. 

    If you tried to meter whore and snipe other healers heals you soon went oom and ended up with your assignment dead. Over time this model became unsustainable as damage went silly and with smaller raids you simply didn't have assignments, you healed all who needed it and this led to the healer meter whoring we see today and it gets worse as mana conservation is simply not an issue in today's raids.

    You'll also notice how little game world was visible. It was this that led many to run clean custom UIs but even then it wasn't much better as 40 health bars takes up a load of space regardless. It is funny seeing addons like Group Buttons which put your main heals as a button next to each raid frame, stuff like Raid Status Monitor showing the mana and HP of key raid members (by class because each class only had 1 role!) and Emergency Monitor (now banned) which gave you a big ass buttom to click to target the most needy players so you could heal them.

    Finally look at the Tank Targets, that isn't the mobs that are targeting the tank, that is the list of designated tanks and their targets, here you'll see 9 tanks! Finally, I thought I'd share the video with you too, enjoy.

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    Tuesday, 13 May 2014

    Re-Rolling in Warlords?


    I've been asked a couple of times the past week what the guild needs for raiding in Warlords of Draenor so people can re-roll a new class.

    While this is all very good of you guys to want to do the best thing, my answer is and always will be, "Play the class you want, in the role you want".

    Ultimately, this makes you a happier player and better at playing your class because you don't feel that you're stuck playing something you may not enjoy.

    The other reason I give this answer is that I don't know what class balance will be like in Warlords, today's OP class is liable to be the weakest class next expansion because that is generally how Blizzard over-correct things. So warlocks, brewmaster monks, blood DKs, enhancement shaman and disc priests will likely be the "ugly sisters" in Warlords as they're the most OP right now.

    The other variable is your guild, if the GM/raid leader tells everyone that asks to roll a mage or a rogue as they are the DPS class needed most right now, in Warlords EVERYONE will be a mage and a rogue and they'll need a hunter, a warlock and a DPS DK to balance the team and then there won't be room for all of the people that specially went out and rolled the mage and rogue, which makes them upset because they will claim, "I only rolled one because you said so, and now you don't want me".

    If you're really stuck for what class you want in Warlords, my generic advice is roll a tank or a healer as these are the spots most in demand. I won't promise that you'll be guaranteed a spot in yout guild raid team as they'll only need 2 tanks and 2-6 healers depending on raid size and difficulty.

    When choosing your class for your tank or healer choose one that has 2 alternative role choices as this means you get more flexibility. If you decide you want to try a tank role and you enjoy healing DON'T choose a warrior or DK. If you want to try healing but enjoy tanking DON'T choose a priest or a shaman.

    Keep your options open and play what you want to play, after all it is a game not a job.

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    Sunday, 11 May 2014

    Sunday Screenshot #38

    This week's screenshot is from Scarlet Halls. The shot was taken during a normal heroic run when the server suffered a major lag spike while we were fighting the trash just before Armsmaster Harlan and I went walkabouts towards Flamemaster Kuegler. The odd thing was the trash shown here is in the corridor before the final approach to Flamemaster Kuegler and while he was there the trash between the 2 points hadn't spawned.

    My curiosity nded up killing my shaman as the lag cleared while I was in the end boss room and the boss showed me that an ele shaman can't tank him!

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    Friday, 9 May 2014

    Time For a New Keyboard


    This week I killed my keyboard, well that may be an exaggeration, I killed my "2" key, which to anyone who has heard me mash my buttons while on TS or Vent will wonder how the hell my keyboard lasted this long and they will also be surprised that it wasn't as a result of my mashing buttons, but when I was removing buttons to clean it I suspect that I tore the rubber membrane meaning the key doesn't return to the normal resting position but prefers to sit a mm or two above the activation point and actually hurts when pressing the button repeatedly as there is no rebound.

    My current keyboard is a Logitech G510, my previous keyboard was a Logitech G15 and that is still giving great service to my son who received it as a hand-me-down when I saw the G510 and the bank of 18 macro keys and though to myself, "hmm, I NEED one of those!". I also have Logitech G5 mouse despite replacing it 4 years ago with a Razer Naga. I say replaced, but again I exaggerate the truth, I had a brief fling with the Naga for about 2 months before I realised the aches in my hand where because of the uncomfortable Naga that is way to small and causes my thumb to play a solo game of Twister when trying to hit all 12 buttons. So you could call me a Logitech fanboi but I prefer to think of it as me preferring man-sized goods made for men, by men that understand that men come in man-sized packages as well as small boy sized. 

    In the last few months I have been considering getting a mechanical keyboard and had been doing the usual browsing around. For those of you that don't know why a mechanical keyboard is claimed to be superior to a traditional keyboard watch the video below, it can do a much better job than I could:

    Sadly Logitech only offer 1 mechanical keyboard, the Logitech G710, a fine looking keyboard aimed at gamers. However, there are two shortcomings with this keyboard, no screen and 12 missing macro keys. The screen I could live without but having gotten used to 18 dedicated macro keys I know I would regret every one of the £149 spent on it. It could be the best keyboard ever made and I'd hate it.
    So, I started to look around idly and discovered that there were many gaming keyboards with mechanical switches but very few had macro keys. It was then that I discovered the Corsair Vengeance K95 keyboard, this beast met all my needs but it did lack the screen of the G15 and the G510. However, I was in love, wait that is creepy., I meant I really liked it and wanted one. Sure I had reservations, I had never heard of Corsair as a peripherals company, only as a memory supplier, I found a few review all sounding positive but I found no negative feedback, in the Internet world, that means they must be good because if they weren't there would be stacks of bad news forum threads. All I had to do was convince myself that spending £145 on it was a good investment and then to be able to convince the wife that I deserved one, maybe if I was good and saved some cash on the weekly shop and stopped buying the occasional goodies to add to the petrol purchase I could claim I'd "earned the right".
    This was all when I didn't need a keyboard urgently, sadly my "2" key decided to break and my dreams were shattered. I searched for a bargain buy all over the Internet, I couldn't find many places that sold them let alone one that was selling them cheaply. I considered buying lesser mechanical keyboards, that is to say ones with fewer macro keys but none were priced cheaply enough  to warrant the loss of the macro keys. 

    Therefore, I have decided to stick with my trusted brand, Logitech, and go with the latest incarnation of the G510, the G510s. It offers me everything I want out of a keyboard except them mechanical keys but for less than half the price I think I can cope, my wife will still have a nervous breakdown when I get the bill through on the credit card but ultimately I know I have got a quality product that will give me many years of service through all the abuse I'll give it.

    For now, my mechanical keyboard dreams are over but next time, I'm hoping that Logitech has the product I really, really want, a mechanical G510, maybe the G510M? Oh and while you're at it drop a USB3 hub in there too so i can use my headset that require USB power to work or maybe I'll replace the headset.

    The keyboard and mouse is such an integral part of our gaming but one that we often overlook or take for granted. Do you use a gaming keyboard/mouse combo? If so I'd like to hear what you use.
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    Tuesday, 6 May 2014

    Assessing the Performance of Your Discipline Priest


    Recently I've been concerned about my own performance. So much so that I have begun to wonder if my aging fingers and brain are simlpy not up to the demands of HC raiding in Mists of Pandaria. The reason is that I have been getting my backside handed to me by a rookie druid healer who has slightly worse gear than myself. All the podcasts I listen too that mention healing by druids always say that the druid simply cannot compete with the disc priest's imba shield. My experience however, was not backing this up.

    I started to do some digging around and could find no real concrete evidence to confirm or deny either belief was the right one. While this didn't please me it gave me some hope. I therefore decided to look around and find out performance enhancing threads around on various forums and blogs regarding the healing output of disc priests to see if I could apply the diagnosis to my own play.

    Overall what I discovered was encouraging as it showed that while I wasn't perfect I was far from the mark and, if I'm brutally honest, told me what I should have known just by looking at my combat logs.

    The list of a what a perfect combat log should contain is here:
    • Six casts of  Penance per minute either damage or healing depending on the fight;
    • Six casts of Holy Fire/Solace per minute;
    • Six casts of Prayer of Mending per minute;
    • Five PW:Shields per minute to ensure Rapture procs on cooldown;
    • Using the level 90 talent spell on cooldown (4x Divine Star, 2x Cascade or 1x Halo);
    • Three casts of Prayer of Healing, ideally used with Spirit Shell)
    • Two casts of Archangel per minute;
    • Inner Focus used at least once per minute (again used with Spirit Shell);
    • Spirit Shell used at least once per minute (to allow for effective timing);
    Over a minute that means your casting 34 spells if you ONLY stick to the above list (I'm assuming you have Divine Star). In my 570ilevel healing gear, have a 1.4 second GCD which means in total I can cast a maximum of 43 spells per minute not allowing for spells like Prayer of Healing and Penance that range between 1.6 and 2.1 seconds and Penance (between  depending on Borrowed Time.

    Lets assume the worst and say I never utilise Borrowed Time and not forget that Inner Focus and Spirit Shell are OFF the GCD:
    • Six Penances = 6 x 1.9 seconds = 11.4 seconds;
    • Six Holy Fires = 6 x 1.4 seconds = 8.4 seconds;
    • Six x Prayer of Mending = 6 x 1.4 seconds = 8.4 seconds;
    • Five PW: Shields = 5 x 1.4 seconds = 7.0 seconds;
    • Four x Divine Star = 4 x 1.4 seconds = 5.6 seconds;
    • Three x Prayer of Healing = 3 x 2.1 seconds = 6.3 seconds;

    This means my must cast spells consume 47.1 of the available 60 seconds which means I have 12.9 seconds left of my minute which is enough for 9 Smite's or 6 Prayer of Healing's and 0.3 seconds of downtime in my imaginary minute.

    Because of the number of instant casts and the fact that I use Glyph of Penance means movement will have minimal impact on the number of spells cast.

    What I discovered in my spell list was too many Smite's not enough Holy Fire's, Penances, PW: Shields and possibly a bigger crime of not enough Spirit Shell. So now I know where I need to focus my attention and as long as I am getting close to the 39 spells per minute below I'll be happy that even if I am getting out healed, I'm doing the what is needed of me.
    • 9x Smite;
    • 6x Penances;
    • 6x Holy Fires:
    • 6x x Prayer of Mending;
    • 5x PW: Shields;
    • 4x Divine Star:
    • 3x Prayer of Healing;
    If you've found this post useful or even if you think it is all wrong, I'd love to hear from you either by leaving a comment below or sending an email to evlyxx at evlyxx dot com.

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    Monday, 5 May 2014

    Sunday Screenshot #37


    OK I just realised that today is Monday not Sunday (damned 8 day shift patterns screwing with my mind again) so my post is actually a day late, but it is A Bank Holiday here in the UK so it is like a Sunday!

    This week's shot is of my guild's RBG team who this week hit an 1800 rating, to maintain our first ranking on Shadowsong EU.It is a great achievement for us as a guild to get this rating. We're still not without our faults, but that just means we're still not at the end of our journey as we continue to learn from our mistakes and work together as a team.

    GuildOx rankingsThe two biggest qualities we have displayed as a team to hit this target are determination and teamwork. We have not ended up losing and then resorting to bitch and whine at each other.

    At times we have all had a bitch about the oppoition, the class imbalances and on getting Silver Shard Mines again but we have never turned that anger/frustration on each other and for that I personally salute everyone I have had the pleasure to heal in our RBGs.

    There are 5 people in our group that I think deserve an extra special mention. I'll go in chronological order to avoid any claims of favoritism.

    Exilezz for his persistence in getting the team off the ground back in Cata and again last year after he returned to WoW, to Maxizilian for his excellent RBG calling and being a bossy git and not being afraid to kick the asses of people much older than him in a mature and professional way, for Ukufa for taking the lead role and keeping things moving after James "retired", for Applejack for his excellent input into BGs almost acting as a coach for the whole team and seeing things that others often missed and finally Dumics for levelling another priest here on Shadowsong when we needed an extra body in the team and for being a great personal coach that has helped me adapt my PVE skills into something more useful on the PVP battlegrounds (I still have a load to learn).
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    About the Author

    By day I'm an IT Server analyst for a major telecoms compnay in the UK and I've been playing World of Warcraft since November 2005 when a pair of colleagues bullied me into playing! I have evolved into a raider (summer 2006), an auction house wheeler dealer (2007), a guild officer (2007), an altoholic (2008), a raid leader (2008), a Warcraft blogger (2010) and a PVPer (2012)

    My main has, and always will be Evlyxx, a priest and I love to heal. I started as Holy in vanilla, dabbled with the shadow side during the middle part of Burning Crusade, before returning to Holy but I have been mostly Discipline since mid-Wrath.

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