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    Wednesday, 23 April 2014

    Warlords of Draenor Release Date?


    With the announcement yesterday of BlizzCon 2014 I decided to have a think and see what that means for the likely dates for the release of Warlords of Draenor.

    BlizzCon is on November  7th-8th and that for me means that the expansion WILL be before this time. Then I had to make the following assumptions:
    • it takes 3 weeks of work in the BlizzCon offices in preparation for BlizzCon;
    • as we have no beta yet the launch can't come earlier than August;
    • Blizzard are creatures of habit;
    This led me to the assumption that the expansion will come in August, September or October.

    Next I looked through the history of WoW to see what has happened previously in those months and discovered that Blizzard has a heavy bias towards releasing content in a 5 week window that is the last week in August and all of September. 

    There is of course a very good reason this time of year is chosen. Many players of the game are young 20 somethings, who like to go and party in the summer months, a good number are college/university students who go home for the summer and return to their studies in late August early September. On top of that you need to consider the Blizzard workforce also would like to holiday in the summer and when you consider that it makes perfect sense.

    Looking back through time you see a lot of major events happen:
    • September 2 2001 - World of Warcraft announced.
    • September 13 2005 - Patch 1.7.0
    • August 22 2006 - Patch 1.12.0
    • September 11 2006 - Burning Crusade announced to be released on January 16, 2007
    • September 27 2007- Patch 2.2.0
    • August 21 2008 - Wrath of the Lich King cinematic released
    • September 15 2008 - Wrath of the Lich King release date announced to be November 13, 2008
    • September 2 2009 - Faction Change service offered
    • September 19 2009 - World of Warcraft relaunches in China under its new licensee, NetEase
    • September 22 2009 - Patch 3.2.2
    • September 7 2010 - Cataclysm pre-events Operation: Gnomeregan / Zalazane's Fall
    • September 25 2012- Mists of Panderia released
    • September 10 2013 - Patch 5.4
    • September 25 2013 - The first Connected Realms are implemented

    We also know that Blizzard release everything on a Tuesday. This now gives us five potential dates:
    1. August 26 2014;
    2. September 2 2014;
    3. September 9 2014;
    4. September 16 2014;
    5. September 23 2014;

    Historically, the prepatch comes 4 weeks before the main event so this "evidence" only leaves one possibility, September 23 2014 with the pre-patch (6.0.x) hitting us on August 26 2014.

    So much for Blizzard "not leaving us hanging" like they did in Wrath or Cataclysm, but there is the possibility (or should that be hope)  that I am miles off target. I know I certainly don't want to wait that long, as my guild is already struggling with the attendance boss in raids.

    Do you think my prediction is miles off target? Too optimistic? Too pessimisitic? Do you have crazy theories for the release date? If so, please leave a comment.
    more »

    Sunday, 20 April 2014

    I'm Still Here

    It has been a while since my last post so I just thought I'd make a quick post to confirm I'm still alive, still playing WoW and still planning on writing blog posts.

    The reason for my slackness is that I'm having to put a lot of time into guild management as we hit the lull period of the expansion. I've lost 3 of my 15 man raid team to real life and raiding boredom which means I'm chasing my tail trying to keep the other 11 raiders signing up so we don't have to cancel raids and lose progression opportunities. 

    I'm also busy trying to recruit, but our home server isn't highly populated and trying to find 3 heroic ready people to fill even DPS spots is proving to be difficult so I'm now casting my search wider in the hope of pulling in some x-realm people to what is a medium pop realm.

    I would consider trying to convince the GM that we should realm transfer but the guild transfer only brings 1 benefit  over a non guild transfer mass exodus, the guild structure (e.g. level, acheevs, gold, bank contents, ranks, membership) all transfer with the GM and members get to use a time limited code that means they automatically join the guild on the new realm when they arrange their own personal transfer. 

    Also as Shadowsong is a English PVE realm we'd need to stick to that realm type, and we'd want to be on an Alliance heavy realm right now that means Silvermoon (http://www.wowprogress.com/realms/rank/eu/lang.en) and Silvermoon is bad because there queues at busy times NOW during the lull let alone during xpac launch and patch launch times.

    The next best PVE realm is Magtheridon, this is a good realm, I have my Hordies there and it is a relatively faction balanced realm, but that creates 2 problems, not a high raiding poulation to recruit from and I have only 3 spots free.

    The next few realms Arathor, Emerald Dream and Turalyon are not that far ahead of Shadowsong in terms of raiding population which sort of negates the reason for moving. Next on the list is Shadowsong, oh wait.....

    That would means we'd need to reconsider our requirements, and for me the only changeable variable is the realm type to cover RP and that means Argent Dawn. The raiding population there is double Shadowsong's and I'm really not convinced that is worth the effort either.

    One other thing has always stopped me doing realm transferring Evlyxx, I want my alts all in 1 place and with 10 alts I have an emotional bond with (my monk means nothing to me) that would be £150, which I simply couldn't justify to the accountant (aka the wife).

    So all things considered I'm hoping for a realm connection soon to help ease the problem, but in the meantime I'm working on a plan B which is to motivate the Shadowsong EU community into action so we can draw more players to our realm. Some of Shadowsong's more prominent residents (some may be considered WoW community celebrities) are aware of the cause which to be fair is currently being championed by Monsterbaby of the all druid guild Druids of the Beast. For now I can't be more specific (because I don't have all the info!) but as soon as I am able to share I shall.

    WoW Guild Rankings
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    Sunday, 30 March 2014

    Sunday Screenshot #36


    This week I have been mostly looking after my alts, old and new. This is because my shifts at work have stopped me from raiding which happens every so often. In my time off from raiding I have been doing some fun stuff like boosting Artherion's level 60 horde rogue through Blackwing Lair and levelling my horde death knight, Wournos to 90 and also to get my shaman, Mikmaq, progressed through the the next stafe of the legendary questline to collect the 20 Secrets of the Empire.

    On the guild front, Exhumed had a good week with our 5 heroic farm bosses downed quickly and good progress made on Iron Juggernaut.

    Exhumed are still looking to recruit a couple of heroic ready players. One  of which would ideally be a mage to assist our class balance as we already have 4 shaman! We're rarely killing normal mode bosses so we really do need our recruits to come fully geared. So if you're an ilevel 560+ player that please get in touch soon and if you know someone that may be interested please point them my way.


    WoW Guild Rankings

    If you're into running old content for fun and like having a laugh with crazy wow addicts and are looking for a new home come give Exhumed on Shadowsong EU a look. In addition to our social side we have 2 raid teams, an RBG team and run Challenge Mode dungeons alot on an ad-hoc basis.

    We also have our "Monday" raid team which is now 13/14 of 14 on normal (not bad for 3 hours a week!) and is always looking for more players, to help keep the momentum going.

    Our PVP team is going from strength to strength and is always looking for exceptional players as well (currently ranked #1 no Shadowsong EU) and top 1000 in the world.

    For more information or to apply to join, visit our website.
    more »

    Sunday, 23 March 2014

    Sunday Screenshot #35


    This week's screenshot is me on our recent Immerseus kill during the ooze phase. Nothing much more to say than that really apart from the usual guild plug for Exhumed of Shadowsong (eu)
    Our progression team is still 5/14 heroic as we seem to have hit a small attendance issue and we're therefore looking to recruit a couple of heroic ready players. One  of which would ideally be a mage to assist our class balance as we already have 4 shaman! We're rarely killing normal mode bosses so we really do need our recruits to come fully geared. So if you're an ilevel 560+ player that please get in touch soon and if you know someone that may be interested please point them my way.


    WoW Guild Rankings

    If you're into running old content for fun and like having a laugh with crazy wow addicts and are looking for a new home come give Exhumed on Shadowsong EU a look. In addition to our social side we have 2 raid teams, an RBG team and run Challenge Mode dungeons alot on an ad-hoc basis.

    We also have our "Monday" raid team which is now 13/14 of 14 on normal (not bad for 3 hours a week!) and is always looking for more players, especially healers, to help keep the momentum going.
    Our PVP team is going from strength to strength and is always looking for exceptional players as well (currently ranked #1 no Shadowsong EU).

    For more information or to apply to join, visit our website.
    more »

    Thursday, 20 March 2014

    Are You Up For The Challenge: Update


    A few weeks back I posted a brief Getting Started in Challenge Modes Guide. After a bit more research, I have added some new "essentials" to my list and while I could have added them to the original post I thought it was a substantial enough change to warrant a post of its own so here it is:
    There are also some additional essentials if you have certain professions:
    If you can think of any more items that could be great in Challenge Modes post a comment to this post and I'll add them to the list.


    WoW Guild Rankings
    more »

    Sunday, 16 March 2014

    Sunday Screenshot #34


    This week's screenshot is my memorial to the grind for Mr Smite's Brass Compass.I have lusted after this item since it first dropped for a guildmate a few days into the Mists of Pandaria expansion. I estimate that I have killed him at least 300 times to get this 10% drop rate item to drop for. I have had guildmates tag him for me and allow me to log over from alts so Evlyxx can have a chance to get the item. Finally, this item dropped for me and I am now able to let Yorik Sharpeye (or is it Mr Smite), rest in peace and play with his toy boat.

    WoW Guild Rankings


    If you're into running old content for fun and like having a laugh with crazy wow addicts and are looking for a new home come give Exhumed on Shadowsong EU a look. In addition to our social side we have 2 raid teams, an RBG team and run Challenge Mode dungeons alot on an ad-hoc basis.

    Our progression team is now 5/14 heroic and we're currently recruiting a heroic ready mage. We're no longer killing normal mode bosses so we really do need our mage to come fully geared. So if you're an ilevel 560+ mage that please get in touch soon and if you know someone that may be interested please point them my way.


    We also have our "Monday" raid team which is now 13/14 of 14 on normal (not bad for 3 hours a week!) and is always looking for more players, especially healers, to help keep the momentum going.

    Our PVP team is going from strength to strength and is always looking for exceptional players as well (currently ranked #1 no Shadowsong EU).

    For more information or to apply to join, visit our website.
    more »

    Tuesday, 11 March 2014

    Where I'm At, What I'm Grinding IV


    Back in December Blizzard reduced the price of the Battle chest and upgraded it to include Cataclysm as part of the deal. This was a perfect opportunity for me to achieve a massive step towards a goal I've been casually and slowly working towards for a few years, getting one of each class to max level hordeside. I took this as an opportunity to abuse the recruit-a-friend system to boost an army of Horde alts to 85.

    This mission has been accomplished now I have added to my Horde collection the following:
    • Anggus, a level 86 tauren druid on Draenor EU;
    • Axholme, a level 86 undead warrior on MagtheridonEU;
    • Butterwick, a level 86 blood elf rogue on MagtheridonEU; 
    • Epworth, a  level 85 undead warlock on MagtheridonEU;
    • Evangelyst, a level 70 blood elf priest on MagtheridonEU;
    • Evangelyze, a level 60 undead priest on MagtheridonEU;
    • Magoops, a  level 85 troll mage on DraenorEU;
    • Wournos, a level 86 blood elf death knight on MagtheridonEU;
    • Zhurk, a  level 85 orc shaman on MagtheridonEU;

    So this with my previous horde alts Koshvel (90 hunter), Sanctibos (83 paladin), Wilkini (85 priest), Evangelyse (81 priest) and Evagelysm (80 priest) that just leaves a monk as my missing high level Horde character, so I guess I'll be using that as my Warlords free boost!

    WoW Guild Rankings
    more »

    Sunday, 9 March 2014

    Sunday Screenshot #33


    This weeks Screen Shot comes again at the expense of a Mechano-Hog bug.

    This time rather than not dismounting the passenger from their mount, it didn't spawn the mount for the rider at all and allowed the passenger to jump aboard all the same!

    I even decided to take a few screenies and made them into a gif!

    Have you got a screenshot of a special moment in your Azerothian life? Or maybe you just have a screenshot that made you laugh, smile or cry, if so, I'd love to see it so please leave link in the comments.

    If you're into running old content for fun and like having a laugh with crazy wow addicts and are looking for a new home come give Exhumed on Shadowsong EU a look. In addition to our social side we have 2 raid teams, an RBG team and run Challenge Mode dungeons alot on an ad-hoc basis.

    Our progression team is now 5/14 heroic and we're currently recruiting a heroic ready mage. We're no longer killing normal mode bosses so we really do need our mage to come fully geared. So if you're an ilevel 560+ mage that please get in touch soon and if you know someone that may be interested please point them my way.



    We also have our "Monday" raid team which is now 13/14 of 14 on normal (not bad for 3 hours a week!) and is always looking for more players, especially healers, to help keep the momentum going.

    Our PVP team is going from strength to strength and is always looking for exceptional players as well (currently ranked #1 no Shadowsong EU).

    For more information or to apply to join, visit our website.
    more »

    Saturday, 1 March 2014

    Are You Up For The Challenge?

    The past few weeks me and the guys of Exhumed have been running a lot of Challenge Mode dungeons as we're attempting to get our alts the Challenge Mode armour sets and also aiming for a few realm bests on our mains. While these are truly a challenge, we have proven that you don't need to be the best players in the world to complete them in gold times or even use perfect group set ups. 

    We've also encouraged a few guildmates that previously thought they weren't good enough or were simply too scared to join in. We've also seen people give up because their first experience was a wipe-fest. My post today is to give a few hints, tips, facts and dispel a few myths about Challenge Modes. 

    For those of you that don't know, a Challenge Mode dungeon is a Mists of Pandaria Heroic dungeon that has been buffed. Your goal is to kill all the bosses and a set number of enemies as fast as you can. Each dungeon has 3 medals you can obtain, gold, silver and bronze. The medal you obtain is based on your time and varies from dungeon to dungeon. There are some other changes, which I will cover later in the article in more depth but in short your gear is normalised down to iLevel 463, there is no loot and there can be additional trash packs.

    The first concern people have is that their gear isn't good enough, but if your gear is from the Pandaria heroics, Raid Finder or the Timeless Isle, then it is because your gear will be scaled down to be iLevel 463, which is the same as you can earn in a Pandaria heroic. While on the gear subject there are a few things that need stating because they matter:
    • Gems don't scale down so this means gear with gem sockets are more powerful than those without and the more gems sockets the better;
    • Socket bonuses don't scale down so items that favour your primary stat (int/str/agi) are more powerful than those with secondary stats (except maybe spirit);
    • Tier bonuses don't work so that off set piece may be better than a tier item especially if it has more gems and a better socket bonus;
    • Tegendary items don't work and that is especially important for the legendary meta gems as you will also lose your helm's socket bonus.
    • Eye of the Black Prince (the extra socket you can put on MSV/HoF/ToES/ToT weapon) does work so these are liable to be stronger than Siege weapons;
    • Legendary cloak is still the best option even minus the proc;

    The next question they ask is "Am I good enough?" and while this is more tricky to answer accurately, I believe that most people are good enough on any character they play well. So if you can move from the fire and do respectable DPS you should be able to get golds.

    The only other thing that you need to do is to have completed the dungeon on heroic mode and find 4 friends to go with.

    The biggest challenge in facing your party is trash! You will wipe on trash more than bosses and you will wipe often but don't panic, there are no repair bills earned inside. Trash packs will make you want to scream, shout, cry and sometimes want to eat rabbit pie but once you master them you'll feel like a god.

    The majority of time used and tank damage comes from trash. You don't have time to CC often and you'll need to chain pull packs or even fight multiple packs at once. tank and healer cooldowns are used most frequently during trash pulls and DPS need to assist with interupts and stuns to minimise incoming damage. Your group needs to find its limit on each trash pull and stay on the edge. Too much trash will wipe you, not enough will slow you down. When my group is attempting realm best times we spend a lot of time trying to add trash to our pulls to find the very limit of what is possible.

    To be honest the easiest part of challenge modes are the boss fights. That isn't to say that a run cannot be made or spoiled when fighting a boss. You need to have high DPS, avoid everything that is avoidable as boss special attacks will often one shot you.

    As a healer you need to be looking for opportunities to DPS and to get out of combat and drink/Restorative Amber to regen mana. If you're out of combat and at 60%-90% mana just grab a drink while the tank and DPS go pull the next trash. If you're below 60% use Restorative Amber but make sure you announce this to the party so they can use self-heals and be extra cautious. 

    As a DPS/tank if your healer is refilling mana eat/bandage/Restorative Amber/heal yourself to save them having to use mana when they re-enter the fight. It can be the difference between success and failure.

    The rewards you get from running a Challenge Mode are few but the ones you do get are very nice.
    • 9/9 bronze medals gives you an account-wide title, "the Undaunted";
    • 9/9 silver medals gives you the choice of one of four Pandaren Phoenix mounts which is character specific;
    • 9/9 gold medals gives you an 8-piece class armor set which is statless and transmogable;
    • When you get gold in a dungeon, you get a personal teleport to the outside of that dungeon. It has a shared 8-hour cooldown with all dungeon teleports but this is reset when you complete any challenge mode;
    • Valor, for each challenge mode completion you will receive 70 valor points if you earn a medal you receive bonus valor. Bronze gives 55 extra valor, silver 80 and gold an extra 95. There is also a daily quest which sends you to specific dungeon  which rewards 70 to 90 extra valor and a Heroic Cache of Treasures.
    • If you get a realm best time (requires a minimum of 3 players from your realm) you earn a title (the title is removed if someone beats your time) and Feat of Strength.
    • Upto 430 achievement points.

    As mentioned earlier, these dungeons are challenging, they're not the simple AoE fest that the heroic dungeons are right now so you need to be prepared and that means consumables. The ones we use when doing challenge modes are:
    • Invisibility Potions (18 seconds) for skipping large amounts of trash, it triggers a global 10 minute potion cooldown for all of your potions.
    • Lesser Invisibility Potions (15 seconds) for skipping small amounts of trash, it triggers a global 10 minute potion cooldown for all of your potions.
    • Flasks, tanks should run with a DPS flask!
    • Banquets or Noodle Carts, preferably of the 300 stat versions.
    • DPS potions for pre-potting and bigger trash/boss fights. Use with caution if you need to use Lesser/Invisibility Potions later as leaving combat doesn't happen often and the 1 minute cooldown only starts ticking down when you leave combat!
    • Restorative Amber essential for healers (requires honored reputation with the Klaxxi) but everyone should have some for emergency out of combat health regen when the healer is recovering their mana.

    This isn't intended as a comprehensive guide and I'm sure I've missed things out but if you have found the short overview useful, please share with your friends and leave a comment below, especially if this has helped/inspired you to Challenge Mode success.
    more »

    Sunday, 23 February 2014

    Siege of Orgrimmar: Disco Style Pt4

    Tips:
    Instead of the Sunday Screenshot, today I present you with the final installment of my Discipline Priest's Guide to healing 10 man Siege of Orgrimmar (for previous parts see: Pt1, Pt2 and Pt3).

    Siegecrafter Blackfuse

    This fight I hate, nothing really seems to shine on the fight. Even Spirit Shell is quite weak because people have a tendency to be spread too far apart. That said, the best time to use it is just before the Automated Shredder uses Overload.

    For the level 90 talent run with Halo or Cascade they both reach those spread far from you. I prefer Halo, for those times you get bombs.

    I use Void Tendrils exclusively when raiding because Psyfiend and Dominate Mind are totally useless and this fight is one of the rare times the level 15 talents are useful because you can root the mines.

    Paragons of the Klaxxi

    This fight is pretty unremarkable in terms of talents and glyphs as it presents my raid team with very little challenge.

    This allows me to spend all the fight healing via Atonement or casting Prayer of Healing on the mêlée group to load them up with Spirit Shell.

    Twist of Fate is a must because of the constantly dying bosses and/or adds. As for the level 90 talents I choose Divine Star for mêlée heavy raid compositions and Halo when we're not.

    Garrosh Hellscream

    Because of the number of adds being killed I run with Twist of Fate it really pays off on the last phase of the fight as when you need the bigger heals and extra DPS you're golden. Because of the neat stack of ranged, my level 90 talent of choice is Divine Star because of the positioning we use I get high damage and high healing output from it.

    During the 1st phase damage is light. and the DPS is better used killing Garrosh and the adds, wasting a DPS on the Siege Engineer hurts the raid so I am responsible for killing him.

    I can keep the tanks in range for healing while waiting for him to spawn and can shield myself when the opposing Iron Star hits the wall. As I stack crit, if I'm lucky Penance and Holy Fire will kill it and a Smite covers the time when I'm unlucky.

    During the intermission phases use Atonement as the damage is negligable until Garrosh and keep Prayer of Mending up, PW: Shield up and  use Divine Star on CD. If you'[re lucky he won't cast Annihlate on you and you can stop and cast heals, Prayer of Healing is best.

    In phase 2, I group up with the rest of the ranged and continue to use Atonement and focus on the desecrated weapon or the main kill target if the weapon is down. When mind controls come in help DPS them down, if your raid is lacking interrupts use fear to interrupt if you glyph it. During the Whirling Corruptions, Spirit Shell on both mêlée and ranged groups if he gets empowered Whirling Corruption pick up your add and kill it.

    When he enters phase 3 it is really show time. It shouldn't need saying but don't neglect Prayer of Mending and PW: Shield everyone you can, you should have the mana to do this but the phase shouldn't last long if you don't.
    more »

    Sunday, 16 February 2014

    Sunday Screenshot #32


    The past few weeks I have been using the Recruit a Friend program to get myself some high level Horde toons. Along the way I got some fun screenshots. The first of which I share with you today!

    I'd also like to thank my guildies, Lebronksi and Artherion for the more than occasional power level boost that they have provided along the way. I'm sure I'll be able to repay the favour in some way soon :)

    Have you got a screenshot of a special moment in your Azerothian life? Or maybe you just have a screenshot that made you laugh, smile or cry, if so, I'd love to see it so please leave link in the comments.
    http://goo.gl/NAiBmW

    If you're into running old content for fun and like having a laugh with crazy wow addicts and are looking for a new home come give Exhumed on Shadowsong EU a look. In addition to our social side we have 2 raid teams and an RBG team.

    Our 'flex' team has now moved into normals and are 9/14 after 1 week and is always looking for more players, especially healers, to help keep the momentum going. Our PVP team is going from strength to strength and is always looking for exceptional players as well (currently ranked #1 no Shadowsong EU).

    Our "progression" team is has gone 3/14 in its first week of heroics after killing Garrosh a few times but is not currently recruiting.

    For more information or to apply to join, visit our website.
    more »

    Friday, 7 February 2014

    Siege of Orgrimmar: Disco Style Pt3

    Tips:
    It has been a few months since we hit the streets of Orgrimmar and it is a bit overdue but here is my Discipline Priest's Guide to healing 10 man Siege of Orgrimmar (for previous parts see: Pt1 and Pt2 ).

    Malkorok

    Halo is awesome here, use it on cooldown and I find alternating my position between the middle and the outer edge provides the best throughput due to it healing for more the further you are from the heal target and if it crits I can easily get 1.5m per cast.

    Spirit Shell before the pull and halo on the pull. Spirit Shell again before Blood Rage and use Power Word: Barrier when all are stacked up for Blood Rage.

    Power Word: Shield also gets a lot of use here and is especially good for puddle soakers and Penance is very good for fast restoration of the shield to anyone with a red or missing shield.

    Atonement is almost worthless on the fight and should only be used when everyone has a green shield and Spirit Shell is on cooldown. Because I run at low spirit levels, I have mana issues on this fight and therefore will use Hymn of Hope early and hope to get a second one in if needed (which usually doesn't happen as my raid has some good DPS.

    Talent wise I run with Divine Insight because I am using Power Word: Shield a lot. For the level 90 talent, as I mentioned at the start Halo is the best choice.

    Spoils of Pandaria

    As with all adds based fights, Twist of Fate is a very good because of Atonement and therefore you should spend most (if not all) of the fight smiting your enemies!

    I also love Halo because adds and allies are often spread around the room especially as it will be boosted by Twist of Fate.

    Other useful tips are to use Spirit Shell when Massive Mogu appear and to use Power Word: Shield when people get Set to Blow especially if you have Body and Soul.

    Thok the Bloodthirsty

    As Halo was your awesome level 90 talent on Makorok, Divine Star is the goto option on Thok as the raid is all stacked up often and as long as you stand back from the group it will hit all of the raid twice which not only heals them all for massive amounts AND puts a big fat juicy Divine Aegis on them too!

    As an added bonus, if you get spell locked, you can still use Divine Star

    Eventually you will get to the point where you can only cast instant spells and at that point as a Disco priest that means spamming Power Word: Shield like it was ICC all over again!

    Save your Spirit Shell for when your paladin uses Devotion Aura and use Inner Focus just as it fades as you are immune to silence for 5 seconds when using it, this will give you a full 11 seconds of immunity to interrupt/silence and will allow you to get the maximum out of Spirit Shell when your raid needs it most.
    more »

    Sunday, 2 February 2014

    Sunday Screenshot #31

     

    This week's screenshot was a really tough decision to make as while Evlyxx, completed the questline from Firelands and became the owner of, Dragonwrath, Tarecgosa's Rest, my warlock also achieved Challenge Conqueror: Gold and the right to wear the awesome looking transmog set you get as a reward.

    While both were big goals and both needed help from my awesome guild I opted for my moment of the week to be the legendary questline that I started during Cataclysm but because of my position as a healer never got the chance to complete in the right content and because of a bit of slacking on my part has taken 16 months into Mists to finish. That said I still think it is worthy of at least a picture here even if not the headline one!

    While the whole guild helped me achieve these things I have to give a special mention to the 5 guys that assisted me in getting the Challenge Mode achievement because we did it with a really badly composed group of pally tank, monk/druid healer 2 warlocks and a rogue! We lacked many buffs including heroism, spell haste and critical strike so min/maxing was definitely not there. It does prove though that a badly composed group can hit gold on all dungeons. So /salute to our tank, Illumination Xiulin and Falcain (our healers), Yamï and Kojiro my DPS partners. 

    Have you got a screenshot of a special moment in your Azerothian life? Or maybe you just have a screenshot that made you laugh, smile or cry, if so, I'd love to see it so please leave link in the comments.
    http://goo.gl/NAiBmW

    If you're into running old content for fun and like having a laugh with crazy wow addicts and are looking for a new home come give Exhumed on Shadowsong EU a look. In addition to our social side we have 2 raid teams and an RBG team.

    Our 'flex' team has killed Garrosh now and is always looking for more players, especially healers, to help push it over to normal raiding. Our PVP team is going from strength to strength and is always looking for exceptional players as well (currently ranked #1 no Shadowsong EU).

    Our "progression" team is now moving into heroic content after killing Garrosh a few times but is not currently recruiting.

    For more information or to apply to join, visit our website.
    more »

    Thursday, 30 January 2014

    Cheesing Meters Wastes Time

     
    I have been looking at ways we are wasting time in raids lately and trying to trim off a minute here and there that will hopefully give us 15-20 minutes extra per raid.

    The first step was the change to loot system from master loot /roll to using group loot which certainly I feel is a big contributor to the "wasted" time.

    My new target is DPS. I don't give a care about individual DPS, HPS or TPS as long as bosses die quickly.
    FACT: The faster a boss dies the better YOUR DPS is because the longer a fight goes on the less % of that fight you spent in the perfect DPS situation where all your trinkets and weapon enchants proc'd during heroism while you blew your cooldowns.
     Some people love to cheese the meters and make themselves look good to people that only focus on the DPS meters. A great way is to cleave on a council type fight even if technically that makes a DPS loss on the kill target.

    Council fights come in 3 flavours a shared HP pool (Stone Guardians in MSV), each boss having their own independent HP pool (Council of Elders in ToT) and each boss having an HP pool that gets healed in one of the other bosses dies (Paragons of the Klaxxi in SoO).

    In examples 1 and 2 cleave is godly, you should multi-dot and cleave as the bosses die much faster. There may be times when you need to burn through one of them for a short period of time but mostly cleave (not AoE) is good. The last example is one where cleave and multi-dotting is not godly. Sure if some light cleave actually boosts your single target DPS it should be done (thinking warlock rain of fire to generate embers for chaos bolts) but things like Chain Lightning, Sweeping Strikes and Blade Flurry should be avoided because it lowers your DPS on the focus target.

    As an example I'll look at our kill of the Paragons this week where we failed big time:
    1. Rik’kal the Dissector - 44m HP
    2. Skeer the Bloodseeker - 61m HP
    3. Korven the Prime - 61m HP
    4. Hisek the Swarmkeeper - 54m HP
    5. Xaril the Poisoned Mind - 54m HP
    6. Kaz’tik the Manipulator - 54m HP
    7. Iyyokuk the Lucid - 54m HP
    8. Ka’roz the Locust - 44m HP
    9. Kil’ruk the Wind-Reaver - 61m HP
    That gives the bosses a total of 487m HP, the Bloods have 6m, Amber and kunchong 7m each and we kill one of each during the fight meaning we should do a toital of 507m damage if there is zero cleave which will never happen because tanks need to AoE tank, we have legendary cloaks and the genuine DPS boosting cleave. I'll assume that this is worth 15% of our total damage so overall we should be hitting around 583m damage on the Paragons. However our damage was MUCH higher:


    In fact we did 20% more damage than we needed to. The issue can be seen when looking at the damage done to Karoz, Iyyokuk, Hissek and Kilruk who despite having a combined HP of 213m took a total of 392m damage to kill. Karoz took almot 3x his HP in damage!

    Dealing this much extra damage means a MINIMUM of 20% extra time taken to kill a boss and places more strain on the healer team as mana does begin to run out and people take mopre damage from bosses. If all fights we're 20% shorter and people avoided the damage of doing dumb stuff to get an extra chaos bolt in we could 2 heal many more fights which would mean even faster kills and less time having to raid.

    Shorter fights will also mean you do more DPS without having to cheat the meters and that makes you and your raid team better raiders.
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    About the Author

    By day I'm an IT Server analyst for a major telecoms compnay in the UK and I've been playing World of Warcraft since November 2005 when a pair of colleagues bullied me into playing! I have evolved into a raider (summer 2006), an auction house wheeler dealer (2007), a guild officer (2007), an altoholic (2008), a raid leader (2008), a Warcraft blogger (2010) and a PVPer (2012)

    My main has, and always will be Evlyxx, a priest and I love to heal. I started as Holy in vanilla, dabbled with the shadow side during the middle part of Burning Crusade, before returning to Holy but I have been mostly Discipline since mid-Wrath.

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