Friday, 31 December 2010
Making gold in Cataclysm has not been hard you herb, mine or skin and post your daily gatherings on the AH right? Sure its one way and I did this on day 1 and made a lot of gold in the process. But I'm not one for stating the obvious.
Great success has also been had with Netherweave Bags, my poor old mage has been crafting literally hundreds of bags to keep up with the increased demand over the holiday period and at 7g profit per bag its a handsome profit. My scribe too has found excellent sales with glyphs of around 2,000g per day. But the best ROI (both gold and time) has been something different and rather unexpected.
I took 50 Volatile Life, 12 Cinderbloom, 12 Azshara's Veil and 12 Heartblossom and ended up with 3000g profit but to take advantage you must be an alchemist and an enchanter.
Thursday, 30 December 2010
|Cork, our resto druid in Halls of Origination, yes they let me DPS sometimes too|
Blizzard seem to have the healing thing rightish but not perfect, The main flaw is my heal size compared to tank health pool and the damage coming in, it simply is not in balance. Lets define a few things here.
Blizzards goal: Healing should not be a spamfest but rather a triage approach;
Tank HP: 150,000
Stad Boss damage: 25,000 every 2 seconds
Heal = my econo heal: 8,000 every 2.3 seconds
Flash Heal = my fast heal: 17,000 every 1.4 seconds
Greater Heal = my big heal: 22,000 every 2.3 seconds
Renew = my HoT: 3,000 every 3 secondsm
Power Word: Shield: absorbs 10,000 damage every 15 seconds;
Prayer of Mending: a heal in advance approx 5,000 every 6 seconds
To cope with the incoming damage there are 3 choices:
1) Keep my renew, PW: Shield and PoM up on the tank and pray the tank avoids 2 of every 3 boss attacks and spam my heal;
2) Keep my renew, PW: Shield and PoM up on the tank and pray the tank avoids 2 of every 3 boss attacks and my hit the tank with a Greater Heal when his HP needs topping up;
3) Keep my renew, PW: Shield and PoM up on the tank, spam my heal and throw in a Flash Heal or Greater Heal depending on the speed I need to play catch up;
All 3 are viable solutions but they all rely on DPS either not taking damage or applying self heals and either the tank avoiding a lot of damage and applying some self heals and if 3 is applied I end up out of mana real quick and even using potions, the Hymn of Hope and Shadowfiend really provide very little returns. Although I did /cheer when the mana regen hotfix got applied on December 15th and it did make a noticeable difference.
The big point for me though is that I am having to throw out a heal every Global Cooldown (GCD) which goes against the Blizzard goal. To add to the frustration any movement I need to make is a huge risk as it is a few GCDs without heals going out to either the tank or the DPS and either the fight mechanics are designed really intelligently or I'm on the end of bad luck as the times I always need to move are those clutch situations where I really need to be casting big heals.
The major plus point for me is that I have become a better healer and begun to blow cooldowns Pain Suppression, Divine Hymn and Hymn of Hope much more freely than ever before. Well I was always liberal in my use of pain suppression but never the hymns.
Also, the guys from SKF have begun to realise that I will let them die if it is a choice between them or the tank and have begun to move faster from the fires or using any self heal abilities. 2 weeks ago I was offended when Dixxie, my pally tank (yes he belongs to me not the guild) was healing himself with his Word of Glory as I took it as a failure on my part, now I love it and treat it as an intelligent "oh shit" feature.
All told the new heroics are just that, heroic. They are really like 5 man raids and for that Blizzard must be applauded. The players that want to get better will get better by running these heroics and those that QQ about them being to tough, to long and needing too much strategy will either quit or just get by running normals until their gear is maxed out with 333 loot, rep rewards upto 359 and all the heroic badge gear their class can get from Justice Points that they are able to pug heroics at a reasonable pace.
Finally a plea to Blizzard, please, please, please do not nerf these heroics not now, not ever. Infact, when the next tier of raiding comes out could you buff them so the mobs hit a little harder and have more HP so we don't start over gearing them.
Wednesday, 29 December 2010
|Go me, I did ding 85 and yes I still had my T10 robes (although all other epics had gone /cry)|
I did not do the mad zerg to 85 many friends and guildies did, day 1 was spent farming ore and herbs on my druid to fund my profession levelling and I managed to get him to 82 just doing the farming piece. Days 2 and 3 were spent gathering, levelling professions and levelling Evlyxx through quests and dungeons. Healing the Throne of the Tides and Blackrock Caverns present no real challenge but they did show signs of advanced strategy and that is only good for us all.
Saturday, 25 December 2010
|Not very Christmasy I know but they make such a nice couple|
I'd also like to offer my apologies for lack of posts since early December with work and Cataclysm filling most of my free time I have neglected things a lot. Over the next few weeks I'll be bringing all the updates that I should have posted then and more.
Have fun and don't eat too much turkey or drink to much wine.
Monday, 6 December 2010
Tonight the boys and girls from All about Beer, the guild of friends that I house my 'lock with managed to kill the Lich King. Sure, to many this is no real achievement, but for a small group of very casual folks its a big deal and it was done in gear that would qualify us as a strict 10 man group and many people don't get to do that.
Friday, 3 December 2010
Wednesday, 1 December 2010
Power Auras was created to provide visual warnings when you gain very shorts buffs or debuffs, it allows you to draw in the centre of the screen around your character and is very customizable with many built in visual effects. Since its launch it has evolved and can now track
- Buffs/Debuffs (whatever their name)
- Debuff Types (like Magic, Curse, Poison, Disease, Silence, Stun, Crowd Control etc)
- Combo points
- Harmful area spells
- Weapon enchants
- Rage, Runic Power or Energy thresholds
- Action cool-downs
- Aggro, PvP status
- Stance, Shape-shift form or Aura
You can download it from:
Power Auras @ Curse.com
Power Auras @ WoWInterface.com